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  1. Passive skills
  2. Suggestion: Drox Quests for endgame mechanic
  3. Suggestion: Impassable space objects
  4. Availability of quest goods
  5. Strange missile behavior
  6. Total Number of Slots on Ship? Race Specific?
  7. Poor cursor visibility
  8. Multiple Talon factions?
  9. 'Galaxy Win Conditions' and other ideas.... my feedback
  10. Drox beta patch 0.906
  11. .906 ruined the fun.
  12. Idea-Exploring New Planets
  13. 0.906 BUG: Wandering vendors wandering too much
  14. Still no joy
  15. Where is the cloaking device?
  16. Minor Bug: Colonize the Planet Quest
  17. Bug: Missing relationship lines
  18. Do you mind the bright blinking lights on your ship?
  19. Bug: races still alive but shown as eliminated in relations screen
  20. Question about ship size and possible screenshot bug
  21. Quest feedback post 0.906
  22. Quest Rewards
  23. Are the attributes needed just for installing components?
  24. Reward chests well behind my current level...
  25. When space is lonely space is brutal....
  26. Issue with ending a sector
  27. Thoughts and feedback
  28. Suggestions and Feedback
  29. Drox beta patch 0.907
  30. Rescue targets leaving their systems
  31. Espionage
  32. Write your new mission ideas here...
  33. Minor graphical nitpicks
  34. Bug: Crash ("segfault")
  35. My game has slowed down to a very low frame rate
  36. My take on the races/poll
  37. Jumpgate trading bug
  38. Living Dead Races
  39. Something wrong with rumour?
  40. Failing completed quests
  41. Memory Leak Issue?
  42. Feedback after first full sector with 907 (with accompanying story)
  43. [Suggestion] Right click slot auto-update
  44. Even More Feedback.
  45. Radar Usefulness Suggestion
  46. new Modul idea
  47. Install component sound bug
  48. Drox Lore
  49. Question on +defense/+offense
  50. System and galactic map together
  51. Some Feedback
  52. Player stuck as shuttle
  53. Idea: Ancient Artifacts
  54. Set Items
  55. HUGE post on making races/galaxies interactive
  56. Max Max Speed
  57. Drox beta patch 0.908
  58. Unique game but some thing I dont grasp
  59. Ineffective item rarities
  60. Crowded! (An 0.907 Story)
  61. Possible Bug v.908
  62. Some things I noticed
  63. Clients can only connect once
  64. Thank you for win conditions!
  65. techology
  66. Dryad won't finish Humans off!
  67. Keyboard / input weirdness on 9.08 (Mac)
  68. Harder monsters make this game even more fun to me
  69. An Idea: Planet Item Theft
  70. Getting Lost
  71. Ready to throw in the towel.
  72. Change Resolution
  73. Races levelling up - rich get richer?
  74. Spelling Error
  75. Busy day
  76. Legend victory
  77. extra colonizing
  78. Why am I so underpowered compared to other races
  79. First impressions feedback
  80. Race ships items not reflected in stats?
  81. Fighter exploit?
  82. "One of our freighters has had major engine failure": Where??
  83. Low power load builds?
  84. How many ships are there to upgrade to?
  85. Anyone Hardcore, - seems manly in this game
  86. My Thoughts on the Awesome That is Drox Operative
  87. [Mod] Action Drox!
  88. Stunner mobs - So frustrating!
  89. Drox beta patch 0.909
  90. The role of quests
  91. Level/XP Status?
  92. Targeting
  93. Do races no longer automatically attack monsters?
  94. Higher levels of Command?
  95. Potential of this game
  96. Option to auto-pause while shopping?
  97. Buy this game, and do it now
  98. Cooldowns
  99. 9.09 - wars screwy?
  100. Waypoints already set when starting new sector
  101. Quest tabs in the Relations screen
  102. Faction Biases
  103. New ship in hardcore mode, which one?
  104. Potential bug: vanishing cargo hold
  105. huge slowdown
  106. Faction Differences: Which do you think are overpowered and underpowered?
  107. Drox v9.09 Bug Captures
  108. Drox beta patch 0.910
  109. Shadow, you need a log off timer in hardcore mode
  110. One old bug and one new one in .910
  111. Self-Destruct is the best weapon in the game
  112. Trouble switching missiles
  113. Message from stranger
  114. Blackbox: Are you supposed to get one every death?
  115. Suggestion: Make traps attackable
  116. simple buff idea for command...
  117. World corrupted on crash
  118. Can I get into the beta section.
  119. Suggestion: Change race alliance to mean something
  120. Ancient Recharge Stations Repair and Use
  121. Flak suggestion
  122. Misc Questions
  123. Strategy Discussion: Shields or Armor?
  124. Contracts and Reputation
  125. Issues with the 4x and race ships
  126. Mac/Drox Comments
  127. Avoiding Mines
  128. Initial Thoughts & Suggestions
  129. Unattainable Fear win in 0.910
  130. Different slot mixes
  131. Fighter bays too large
  132. Items and replayability
  133. Drox beta patch 0.911
  134. Quest - Add ability to sort by reward
  135. "Crowded" challenge broken?
  136. Pocket universes and item scaling
  137. Dvorak Tweaking
  138. Still resistant to resistance
  139. DPS stat misleading
  140. Leveling Balance
  141. Quest System: Central Job Board
  142. Tractor/repulsar beams?
  143. Any questions, Shadow?
  144. Minor Typo on Crew lvl up message
  145. Show your ships!
  146. Command Levels and Ships
  147. Respeccing?
  148. Level 100 then what? Endgame?
  149. Game lacks Act type bosses
  150. Shield Regen
  151. Blame the Drox!
  152. Issue with Challenge Sectors
  153. Kill X faction ships bug
  154. Multiplayer Options?
  155. Changing the key for the console...?
  156. Couple of .911 bugs, one serious
  157. Imperfect Information
  158. Any tips on propping up a weaker race?
  159. EM Burst
  160. The beta feels like Voyager....or Next Generation...
  161. AI Progression Too Fast
  162. Drox beta patch 0.912
  163. Resurrection?
  164. I am sorry
  165. item which is telling about background story
  166. New DO Gamer Perspective...
  167. Start with the starlanes locked
  168. Ship Structure and Component damage
  169. Idea: Drox Command Special Requests
  170. Cash, Command Points, and Consequences of Death
  171. Crew Life and Death... and Healing?
  172. "Light Flagship" vs "Medium Escort" hulls
  173. New ship acquisition method
  174. Interesting Game Stories...
  175. Command build survey
  176. Drox Operative Beta FAQ
  177. Racial Slot Comparison: Dryad vs. Fringe
  178. Modifying the losing condition
  179. What exactly is "Save & Exit"
  180. Low Engineering Build?
  181. Legend Victory?
  182. Drox beta patch 0.913
  183. A Balance of Power - Tragic Tales in .913
  184. Another Idea: Wandering traders that like you
  185. Newbie Player Feedback
  186. Some issues with racial ships Combat
  187. Legend quest
  188. Cargo bays stop appearing?
  189. Overhaul
  190. Drox Operative BETA Community IRC
  191. Intro Text Suggestion
  192. Switching Components on the Fly
  193. Builds you wish were viable/competitive
  194. Playing at lower levels
  195. Cool Stuff
  196. Protect planet quests
  197. I want to feel like a mercenary.
  198. Bug? Race shown as eliminated...
  199. Auto-pause option when opening and closing inventory screen
  200. If you could change or modify just one thing about this game, what would it be?
  201. Planet/race conditions affecting the player?
  202. What difficulty do you select?
  203. Duplicate missions
  204. Multiplayer?
  205. Ships components screens bugging me
  206. Gaining new tech feels underwhelming
  207. Some FPS issues
  208. Odd crew member
  209. Experiences with Victory Conditions
  210. Drox beta patch 0.914
  211. Switching maps is somewhat irksome
  212. Attack/Defense Values
  213. Two baylisa wolves walk into a bar
  214. One single multiplayer thing that makes me sad.
  215. Loot in MP
  216. Infinity money glitch.
  217. Legendary Space Saving Appliances
  218. Propping up a weaker race, revisited
  219. Pax Machina: 1000 Years of Agony
  220. Why can't I make alliance?
  221. [Bug] Light components number
  222. Drox beta patch 0.915
  223. Essentials components bug
  224. Does patchworks need a slight nerf?
  225. Fleet health indicator suggestion
  226. Drox Operative 0.916 blog
  227. Level-up tech tree
  228. Kinetic weapons lack identity
  229. Crew Happiness
  230. Drox beta patch 0.916
  231. Cloaking bonuses do not apply (needs fixing)
  232. Components in heavier slots and other stuff
  233. Flight speed adjustments
  234. Exploring sectors, and the time it takes to do so.
  235. Anomaly: Dryads paying huge amounts of cash to Drox for third-party peace.
  236. Drox beta patch 0.917
  237. Structure Stat
  238. ... Races constantly starting wars with each other
  239. Backup Saved Games
  240. Mass lag towards the end
  241. "Alphastrike" weapons
  242. Modding question
  243. Mission requiring trade with enemy
  244. Subraces are too weak
  245. Installation Specialists
  246. Just a few thoughts
  247. 0.917 Map Issues
  248. Drox beta patch 0.918
  249. protect the planet
  250. Suggestion: Miss indicator