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View Full Version : A few bugs / issues


DogBoy
11-12-2008, 01:20 PM
Bugs / typos / comments

1) In Devil's Keyhole, you can walk through the door which ends the adventure without opening it
2) In White Denial, when you collect a lily, the message incorrectly pluralises, telling you you have e.g. "6 Lilys" remaining

3) The hotkeys for your powerups are in a confusing order (3 at the top, 2 in the middle, 1 at the bottom). Should there be a small number on each icon to help you?
4) If you don't have an active powerup and you click on one on the floor when you have 3 in your inventory, I think it should use that powerup right away
5) Some indicator of how long the status effects are going to last for would be useful. When you mouseover a status effect (e.g. on fire) it says it lasts for e.g. 20s. But there's no way of knowing how many of those seconds have elapsed already!

Shadow
11-12-2008, 04:01 PM
3) The hotkeys for your powerups are in a confusing order (3 at the top, 2 in the middle, 1 at the bottom). Should there be a small number on each icon to help you?

Yeah, I was wondering which order people would expect these in. You can change them around in the configure input page though.

Shadow
11-17-2008, 04:58 PM
1, 2, and 3 are all fixed in version 1.001.