View Full Version : Ranged Viper Venom

01-22-2009, 07:42 AM
Hi there, here is my first mod, a ranged viper venom for the rogue.
I wanted normal attack damage 'on touch', but in this case Thorns
and other damage shields reflected some damage which felt quite
strange with a ranged weapon, so I switched to standard physical
projectile damage in the end, though this seems to confuse the
skill description a bit (mentioning the phys damage only, but not the poison).

I welcome any comment on how to make the animation better/cleaner.