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Mischief Maker
03-19-2009, 08:30 PM
I think this game would benefit if it kept track of high scores for each class in all the levels. Right now, if you gold trophy in a level as Kivi, there's not much to show for it when re-trying the level with a class you're not very experienced using. The game could still use the highest score of any class for purposes of unlockables.

torikamal
03-21-2009, 06:03 PM
That's a cool idea.

Mischief Maker
03-21-2009, 08:11 PM
It would also address those class balance complaints in the forums. Is Urok overpowered? Try for the highest Urok score you can get. Are you weak using the scout? No big deal, aim for the highest scout score you can get.

Shadow
03-25-2009, 10:18 AM
I've actually been thinking about this. I'll have to look into it. Where do you think I should put the stat in the interface?

torikamal
03-25-2009, 06:47 PM
What I think would work is just kind of a spreadsheet style thing where the left column is characters and the top row is levels, then the table is filled with with the corresponding data. To make things easier, I would have it automatically highlight the highest score for a level. I attached an image of what it might look like (I threw it together real fast so it is really messy, but should convey the idea).

I would probably just put it in the same column as the awards and bestiary on the main screen and just call it scores or something like that.

Hope this helps.

Mischief Maker
03-26-2009, 01:31 AM
I think an even easier place to put it would be in the character creation screen where the "won this level" box currently is. Replace it with a "Highest score" box and add a crown if the player cleared it.

torikamal
03-26-2009, 11:57 PM
I do like that idea, though the only drawback I can see is that you can only look at one level at a time that way.