View Full Version : DoP mod

03-31-2009, 10:29 PM
while playing around with modding the game i changed a whole rtange of things such as
Daggers dual wield
1 handed swords dual wield
1 handed axes dual wield
1 handed maces dual wield

Added cape and shield to all clases
removed cloath from warrior

reduced itemdrops

modified chest drops to make silver and gold more likely to drop magic items than normal

increased money drops

increased adventure size to 4
decreased convant size to 4
raid parties decresed to 4

increase town attacks
adjust the way that dexterity, intelligance, strength, and vitality affect the classes

Priests have healing spells as random chance skills

Modified the classes skills to be more useable and balanced

modified slot descriptions for cloaks and offhand

Some things created slightly unexpected resaults but others i fell give the game a slightly different play style.

Any ideas or commetns would be appreciated about the changes

you can download the mod here (http://games.kaoses.com/data/kaosesMod.zip)

04-02-2009, 11:08 AM
Sounds interesting.

07-07-2009, 01:02 PM
Unfortunately dual wielding doesnt quite work. your avatar (or recruits) will hold the both weapons in the same hand

12-14-2010, 09:51 PM
ho could you make a mod with only 1 thing? i have the balancing mod, the max party mod, darknessoflight, stacksize and recruits with items and 1 (well 2) thinks bother me. 1 all classes should be able to use every item (why warrion cant wear a cloak he don`t look to aggresive in it or what?). 2 it would be cool if there would be some gems to put in a weapon, or maybe some vendor to add effects to weapons i always liked making my own weapons and to name them that would be sooooo coool:rolleyes:

01-18-2011, 11:59 PM
you can download the mod here (http://games.kaoses.com/data/kaosesMod.zip)

The link/hosting is broken. Anyone still have this mod so it can be uploaded on the forum?