View Full Version : Raid balancing issue

06-03-2009, 12:51 AM
You can exploit raiding and 25% lifestone by rushing in and repeatedly hitting the lifestone .. one or two hits and repeating, it's a bit abusable, so could you guys like ... not possible to raid unless more than 25% lifestone? Or .... you could make smarter AI, cause the only defence is to attack.
I could just make it a self-imposed handicap but refraining from raiding when too low lifestone, but it doesn't have the same feeling to it. :S

Anyway, thanks if you're reading.

06-03-2009, 11:09 AM
Do you mean that you shouldn't be able to raid if your lifestone health is too low?

06-03-2009, 01:26 PM
Yes, that's what I mean.

06-03-2009, 01:31 PM
I'll think about it. There are penalties for getting that low though. The AI is much more likely to declare war, raid you, or even just lower their relations with you when you are that vulnerable.

06-03-2009, 01:33 PM
Okay, Thank you.