View Full Version : Suggestion: Level Cap Removal

10-08-2007, 05:33 PM

As implied in my previous thread, I just wanted to suggest a patch that removes the hard coded level cap of 100, giving modders the chance to increase it by modifying the systems.gbl file.

To balance this, such a patch could also improve a little bit the option of enemy covenants starting at your character's level, so that they could start at, say, Level 125, Level 175 - in short, whatever your character's level happens to be.

As for leveling past 100, that could easily be accomplished by removing the penalty for killing lower-level mobs and stopping increased XP requirements for each level (that's something modders should be able to do).