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View Full Version : Odd graphical glitch


Kreb
02-11-2010, 05:54 PM
I've observed a graphical glitch that can be recreated.

My system:

iMac 2.4 GHz Intel Core 2 Duo
OS X version 10.5.8
Graphics card is an ATI Radeon HD 2400


If many objects are on the ground, and I toggle the object name pop-up flag, the object name pop-ups will jump around erratically while I'm moving my character around. This glitch doesn't affect gameplay at all, its just distracting. It happens when I have 6 or more objects in very close proximity on the ground.

Bruteman
02-12-2010, 01:32 AM
I've also encountered this too.

Intel Core2 Quad CPU Q6600@2.40ghz
3 gig ram
Windows Vista
NVIDIA GeForce 9800 GT

Cadfan
02-12-2010, 08:08 AM
I get it as well, but don't necessarily need six objects if they overlap in certain ways.

Warlock
02-12-2010, 10:02 PM
I've observed a graphical glitch that can be recreated.

My system:

iMac 2.4 GHz Intel Core 2 Duo
OS X version 10.5.8
Graphics card is an ATI Radeon HD 2400


If many objects are on the ground, and I toggle the object name pop-up flag, the object name pop-ups will jump around erratically while I'm moving my character around. This glitch doesn't affect gameplay at all, its just distracting. It happens when I have 6 or more objects in very close proximity on the ground.

I saw the same thing. A bunch of barrels started blinking like crazy and their name tags blinked as well.

Warlock
Mac Pro 2 G Ram

Geezerone
02-12-2010, 10:56 PM
I see an "animation stutter" when I set the monitor sync off in v.903. (I did not try it in previous versions). It is repeatable for me; if I turn off monitor sync my character "stutters" very quickly as it moves around. I set monitor sync back on and it's fine.

I have an Nvidia GTX260 card w/driver 190.38, running in Win7 RC 64bit if that makes a difference.

I just tried this on my Dell Inspiron 1720 laptop running Vista 32bit and it doesn't seem to have the same problem.