View Full Version : Random worlds suck when testing

11-13-2007, 04:26 PM
Ok, so random worlds are very cool when actually playing games, at least in my opinion, but they are a pain when testing them. Today I needed a priest NPC to pop up so that I could test something. Well you would think it would take about 4 tries or so to get a priest since we have 4 classes and they have the same odds for each of them to spawn. The statistics are actually more complicated then this, but that's beside the point. :) Anways, the first 4 in a row were warriors and it took me another 11 tries after that to finally get my priest. I generated 7 warriors, 4 rogues, 3 mages, and 1 very lonely priest.