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View Full Version : Mod, increasing tweaked items drop chance


Leiahdorus
04-13-2013, 06:28 AM
My first attempt of creating something useful and working. This mod increases chance for tweaked items to be dropped by mobs. Create "Database" folder inside "Drox Operative\Assets\" and unzip attached file there.

TweakedDrop overrides SpawnSystem
{
ItemNormalChance 100
ItemCommonChance 40 //40 percent
ItemUncommonChance 50 //20 percent
ItemRareChance 50 //10 percent
ItemVeryRareChance 50 //5 percent
ItemSetChance 25 //1.25 percent
ItemUniqueChance 100
ItemArtifactChance 25 //0.3 percent
ItemLegendaryChance 25 //0.075 percent


MonsterNormalItemChance 0.5
}
LootColor overrides GameSystem
{
ItemNormalColor DarkGrey
ItemCommonColor DarkGreen
ItemUncommonColor DarkYellow
ItemRareColor Green
ItemVeryRareColor Yellow

}

I also slightly changed color system for my own comfort (I'm a bit colorblind). So Common and Uncommon items are marked by darker colors than Rare and Very Rare. If you don't like it, you can just remove "LootColor" entry. Have fun!

radioonfire
04-13-2013, 01:22 PM
Thanks for creating this. To make packaging this a little easier, create the Database folder (with the GDB file inside) and zip up the folder itself. This matches how DO reads asset files. Then all one needs to do to install the mod is to drop the zip archive inside their Assets folder.