View Full Version : [Balance] Race planets never regain health

07-21-2013, 05:18 PM
I stayed in a sector that I had won to experiment with training crew. I had completed, but not turned in all quests, and kept it that way for maybe half an hour.

Before I won, I had defended an important allied planet, and noticed that it had only 6 hit points. It had a ton of problems: unrest, killer plants, super swarms, you name it, but I did the deliveries.

Well, half an hour later, that planet still had just 6 hit points. I had been trading with it quite a bit, both buying and selling, but that did not seem to help.

So, one of two things: Either problems do not count as solved, despite the delivery having been made, until you turn in the quest, or race planets never recover from the sustained damage. I think that neither of these is the way it should be. Planets should recover from damage, if the economy and population growth are healthy, and problems should not persist just because I have not cashed in my reward.