View Full Version : Suggestion: Paradon Levels

12-15-2013, 10:10 AM
I love the idea of additional levels introduced on Diablo 3. I think Drox could use this idea.
How it works?
After reaching level 100, any experience gained goes towards seperate counter to increase paradon (or whatever the name is) levels (starting from level 1 to 100 or even more).
While game mechanics are not touched (player's ship is still calculated as level 100) each paradon level gives a small bonus. It can be +50 to structure, or +1 crew point, or + 3% magic find.

It just gives a pleasure of playing your maxed lvl 100 ship and feel a small, but still some, progress and additional joy.
Especiallt now when we have ultimate diffciculty level.

I think that addition would ruin game balance, and give some more fun playing our lvl 100 builds :)