View Full Version : Segmentation Faults
03-13-2014, 04:49 PM
I've been getting alot of segmentation faults during normal gameplay. It's been happening every few minutes now when in a game. I am running Linux Mint 14 64-bit
03-13-2014, 06:05 PM
Does it give you any more information? Are you doing anything specific when it segfaults? It might be helpful if you could email me (http://www.soldak.com/Company/Contact.html) your save game info. Your save games are in ~/.local/DroxOperativeDemo/User
03-13-2014, 06:12 PM
Ok, I've emailed my save.
The crashes seem to happen most often when I'm in combat, such as firing a laser, although they have happened just flying around.
03-14-2014, 03:51 PM
Can you get me a little more info about your segfaults?
I think a core dump would be helpful.
1) Find out what your current core dump setting is, in a terminal do:
2) Turn on core dump, in a terminal do:
ulimit -c unlimited
3) Crash the game again
4) Hopefully this will create a file called core in the Drox directory. Zip and email me this file. I think this step is only going to work if you have permissions to write to the Drox directory.
5) Put core dump stuff back to normal, in a terminal do:
ulimit -c #
where # is the number that was returned in step 1 (probably 0).
Also after a crash, run this command from a terminal:
dmesg | tail
and email/post the line that says something about Drox.
03-14-2014, 10:18 PM
To get everyone else back in the loop, it looks like version 1.039 of the demo fixes this problem.
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