View Full Version : Bug: Weapon refire rate componnents...

04-03-2014, 11:35 AM
These things seem to be a bit bugged, or rather the game itself, what happens is I have a 29% faster firing medium componnent on my ship, however, it doesn't do anything unless I slam the hell out of the button, I think these weapon refire reducing componnents should lower the refire that the tooltip for the weapon says, so that we don't have to slam the hell out of the mouse/kb to actually make use of this componnent.

Is this possible to do? or is there some limitation in the engine that prevents the cooldowns/refires on weapons from changing in real time based on gear?