View Full Version : Mod so that Players Can't be Infected
11-11-2016, 06:15 PM
I saw that Shadow enabled mod support for players not being infected in v. 1.007. Would anyone with more modding knowledge than me be willing to make such a mod?
11-11-2016, 07:22 PM
They would just need to set CanPlayerBeInfected to 0 in systems.gdb.
11-11-2016, 10:05 PM
Ok perfect. Even I can do that!
03-12-2017, 08:54 AM
so i need to add command "CanPlayerBeInfected to 0" whenewher i want in systems.gdb in assets001.zip/database ?
I turned it into a mod for you, milithien. Just put the attached file in your Assets folder and your player can't be infected.
03-12-2017, 01:27 PM
This should be a checkbox on the game creation screen. Am I the only one who thinks player infections detract from the game instead of adding to it? It's an irritant that breaks the pacing of the game instead of a compelling strategic choice or obstacle. Maybe the infections mechanic could be re-worked in the expansion. Just food for thought.
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