PDA

View Full Version : Announcing Drox Operative 2


Shadow
05-07-2020, 01:25 PM
We finally officially announced Drox Operative 2 today! Drox Operative 2 is a starship action RPG with warring alien races, fierce space battles, a dynamic, evolving galaxy, and co-op multiplayer for Windows and Linux.

You can read the game's description and feature list on the Drox Operative 2 overview (http://www.soldak.com/Drox-Operative-2/Overview.html) page.

Castruccio
05-07-2020, 01:58 PM
Congrats Shadow! Looks good. Are you planning on running EA only on Steam, or will there be a DRM Free EA version on your website with an optional Steam Key?

eidolad
05-07-2020, 05:03 PM
big UP team! insta-buy

Please do balance the universe for higher levels...especially planet survival etc.

The universe is really silly after lvl 80 for me: monsters just pwn everyone and planets are glassed at will and constantly dying of 18 disasters a second

Shadow
05-07-2020, 05:41 PM
Are you planning on running EA only on Steam, or will there be a DRM Free EA version on your website with an optional Steam Key?

I'm not sure yet if there will be anything more than Steam for EA.

Please do balance the universe for higher levels...especially planet survival etc.

One of things I'm testing out currently is not letting monsters attack planets. It makes planets grow more normally, but anything you put in orbit is in danger.

Castruccio
05-08-2020, 03:49 PM
You got some coverage in PC Gamer: https://www.pcgamer.com/spaceship-action-rpg-drox-operative-2-announced/

Shadow
05-08-2020, 04:02 PM
You got some coverage in PC Gamer: https://www.pcgamer.com/spaceship-action-rpg-drox-operative-2-announced/

Yeah, I'm a bit surprised by that. What's bizarre is I know of a few sites that just took PC Gamer's and used it as their own, but one of them looks like they translated it to some other language and then back again (to look like they didn't copy it?) and it is pretty hilarious. You can see it here (https://thebreakingnewsheadlines.com/blog/spaceship-action-rpg-drox-operative-2-announced/).

Castruccio
05-08-2020, 04:08 PM
Yeah, I'm a bit surprised by that. What's bizarre is I know of a few sites that just took PC Gamer's and used it as their own, but one of them looks like they translated it to some other language and then back again (to look like they didn't copy it?) and it is pretty hilarious. You can see it here (https://thebreakingnewsheadlines.com/blog/spaceship-action-rpg-drox-operative-2-announced/).

Wow. That is really something.

eidolad
05-08-2020, 06:42 PM
however bluesnews is all over it

https://www.bluesnews.com/s/210782/drox-operative-2-announced

Shadow
05-08-2020, 06:47 PM
however bluesnews is all over it

Yeah, Blue's News has always treated us well.

Bluddy
05-13-2020, 12:02 AM
One of things I'm testing out currently is not letting monsters attack planets. It makes planets grow more normally, but anything you put in orbit is in danger.

I don't think that'll help that much with the problem he's experiencing: the monsters follow their growth curve, including getting the multipliers at the difficulty boundaries, but the NPCs don't (as far as I remember), and get weaker and weaker relative to the monsters. I think NPCs should probably get the same difficulty bonuses.

eidolad
05-13-2020, 01:10 AM
Guess what I mean is: i would like a scaled experience at the high levels in which the universe has lots more ways to kill or die but the good guys still have a fighting chance (but lose unless Mr. Drox Operative comes to save the day)

Shadow
05-13-2020, 03:00 PM
I don't think that'll help that much with the problem he's experiencing: the monsters follow their growth curve, including getting the multipliers at the difficulty boundaries, but the NPCs don't (as far as I remember), and get weaker and weaker relative to the monsters. I think NPCs should probably get the same difficulty bonuses.

The ships should, but the planets probably do not. I'll make sure they both of them do.