PDA

View Full Version : Help modding


Yury157
05-11-2011, 11:56 AM
Hello guys,

First, sorry for my bad English!

I increased the number of people who can recruit.
and also the number of people who can put in my house but all the words in the game are with " level46@>>@@ "and this is disturbing me.

My other question is, how do I send my recruits to hunt alone and the other recruits from other groups hunt alone all the time?

thanks!!!

Richardc269
05-11-2011, 12:35 PM
I don't think you can make your own recruits go out on their own. They follow you around and help you fight.

Yury157
05-11-2011, 04:56 PM
Ah thanks! and how do I increase the time for other players to go hunting?
because I never see them hunting, just get stopped in the town

Yury157
05-11-2011, 05:33 PM
I mean, like the other factions that could go hunting alone.

Future could put an option to attack someone while not in war, reducing the friendship between the faction.

Another thing that would be cool if I could put my men to go hunting alone

Might as well when the war ended, when you create another world, members of factions would continue with the level of the previous world, and also a rivalry for leveling

Well, this game is very nice, the bad thing is that I started to play now

But if someone can instruct me to at least lengthen the hunting of other factions I appreciate it!

Yury157
05-11-2011, 07:45 PM
Please? can someone tell me how to change the timeadventure?

Shadow
05-12-2011, 08:20 AM
I think you want to change the TimePerAdventure value in covenants.gdb.

Yury157
05-12-2011, 09:45 AM
Yes itīs. But the value 60.0 is the same of 60 minuts?

because I want them to hunt all the time and stay only a short time at home, going only when attacks

Thanks for the answer!

Yury157
05-12-2011, 09:47 AM
Is there any way that when I start a new world, the continuing level of adventurers in the world before, like the adventurers of my faction?

Shadow
05-12-2011, 09:50 AM
I'm pretty sure it's in seconds so 60.0 is only going to be 1 minute.

The NPCs in your own covenant will always be the same level as they were before when you start a new world.

Yury157
05-12-2011, 10:57 AM
Oh I understand, but when I start another world he has an option to choose the level of the left side, mean to indicate that the maximum adventurers can arrive? or to start at the level indicated? In the world before they were on average at level 35 and if I put 100 they go to level 100

Yury157
05-12-2011, 11:03 AM
What do these lines, please

TimePerAdventure 15.0
TimeBetweenAdventures 2.0
TimeBetweenRandomRelationChanges 30.0
TimeBetweenGuardChanges 60.0
AdventureTypeTime 2.0
StopRaidTime

Yury157
05-12-2011, 05:28 PM
Someone? please

Shadow
05-13-2011, 08:54 AM
TimePerAdventure - how long they spend on an adventure
TimeBetweenAdventures - how long they stay in the covenant before doing something else
TimeBetweenRandomRelationChanges - how often they change their view of other covenants
TimeBetweenGuardChanges - how often they think about replacing their guards
AdventureTypeTime - how often they think about changing the adventure type
StopRaidTime - how often to think about stopping a raid

Yury157
05-13-2011, 10:33 AM
Thanks Shadow