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View Full Version : Add rotation


Bluddy
02-21-2012, 10:22 AM
Shadow, how about patching in model rotations to DoP and maybe even to Kivi? Shouldn't be too hard, and it'll make the animation look a lot smoother.

Shadow
02-21-2012, 12:14 PM
Do you mean the smoother turn over time stuff?

Bluddy
02-21-2012, 12:23 PM
Do you mean the smoother turn over time stuff?

Yeah. Allowing the player and monsters to turn more gradually. It looks much better.

Shadow
02-21-2012, 02:14 PM
Yeah. Allowing the player and monsters to turn more gradually. It looks much better.

I can look at it. Off hand I don't remember how much code I had to change for that.

Castruccio
02-21-2012, 11:28 PM
I can look at it. Off hand I don't remember how much code I had to change for that.

The insertion of this into DoP would be huge, if it wouldn't be a whole bunch of work. It looks so much better with the rotation!

spiritofcat
06-07-2012, 12:31 AM
Man, I'd love to see DoP looking as pretty as Din's Curse!
It'd be great if there was some easy way for you to port the game logic of DoP over to DC's engine.