PDA

View Full Version : Omgomgomg!


kaeruu
01-21-2008, 07:06 AM
I just wanna show you guys the skills I tweaked. I've got no one else out here who would probably appreciate it, so I guess you guys (especially Shadow) could give me comments on the, uh, 'effort'. :p

And I know, it might look unfair (probably should rename it to 'God' class and not warrior) but this tweaks made me enjoy the game more, hehe. I think the war cry skill should be given a try though.

Anyway, here they are. New skills for my warrior:

http://i144.photobucket.com/albums/r187/kaeruu/warcry.jpg

http://i144.photobucket.com/albums/r187/kaeruu/berserk.jpg

http://i144.photobucket.com/albums/r187/kaeruu/recup.jpg

Thanks for viewing!

SamMcMackin
01-21-2008, 11:33 AM
Cool skills there! When I try to mod the skills I just end up doing something like giving whirlwind no cool-down time make it reach 9999999999 feet and hit 9999999 guys... But something that was a bit better was I removed Taunt and gave him Dagger Mastery. Remember you can only have 10 skills on a tree. :P

kaeruu
01-21-2008, 11:17 PM
Yeah, 10 skills per frame is a pain...I'll try to look for a way around that somehow. Anyway I modified berserk to be a 1 level skill with side-effects like this:

-38% attack time
+100% Critical
+100% Deep Wounds
-50 Defense
-50 Block
-50 Parry

To somewhat balance it. Switch to good offense is the best defense right? Strategy for this is that, when under a mob, activate it and you will get hit more (as tested). You gain more rage (more attacks due to speed and more getting hit) and then use that skill Devastating Blow. I once did 800 damage with a level 17 char with that strategy, totally owned Ciglio.

Shadow
01-22-2008, 11:53 AM
Cool skills. The modified berserk does look a bit more balanced. :)