View Full Version : Traps Idea

02-23-2008, 08:19 PM
We have traps on chests, traps planted in town and traps planted in area...I almost half expect the occasional Dead (insert warrior, mage, rogue or priest) body to be trapped...might be an idea.

And maybe a possible rogue skill could be one of planting traps and luring a monster to it...although might be a bit easy since monsters seem to walk in a straight line towards you.

02-24-2008, 03:28 PM
Not real fond of trapped bodies. It doesn't seem to make a great deal of sense to me, why would they trap what they'll be raising as a zombie next week?

02-24-2008, 07:25 PM
Actually, I've set off a body booby trap or two when searching. Evil.