PDA

View Full Version : Suggestion with opening chests


ShaggyMoose
03-01-2008, 06:57 PM
As noted in several other threads, it seems the Rogue disarm trap skill is not really worth the points at higher levels. I was thinking maybe an additional perk this skill could give is opening chests more quickly. Some of the higher level chests can take an eternity to open!

SamMcMackin
03-02-2008, 05:00 PM
lol, that is something i mod every time. make them always open in 1 second. :D

kaeruu
03-04-2008, 05:34 AM
As noted in several other threads, it seems the Rogue disarm trap skill is not really worth the points at higher levels. I was thinking maybe an additional perk this skill could give is opening chests more quickly. Some of the higher level chests can take an eternity to open!

I dunno, I think it has its purposes. It saves you from those annoying one-hit kill purple traps at times.

Delve
03-04-2008, 05:58 AM
Tue story: I sometimes trigger traps deliberately because they hurt the beasties just as much, and I've got health potions whereas they don't.

I mean the walk-over traps, of course.