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Has anyone asked about making a tabletop game based on the world you guys use?
Like a D&D world but using the monsters/gods/etc from Depths of Peril, Din's Curse, Zombasite, and Din's Legacy.
I'm curious if that's ever come up. I'd been wondering about trying to set up a campaign based off of a din's curse/din's legacy type world, where quests have a time limit and spawn more quests based on what they solve or don't solve. My wife thinks I should just port everything over (skills, classes, monsters, etc) but that seems a rather massive task in my opinion. :) |
No one has asked such a thing. I don't think we are well known enough for someone to want to use our property.
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Interesting, I'd have suspected some fans at least homebrewing some of it at least.
My wife's the big D&D fan, but I get tempted to try it from time to time. I thought it would be fun to throw all the new monsters and such at them. |
Do you mind if I came up with some basic info and put it out there? Such as monster stats...
I've been stewing with the idea of trying to make a simple version of the world and quest progression. |
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