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#1
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![]() I saw that Shadow enabled mod support for players not being infected in v. 1.007. Would anyone with more modding knowledge than me be willing to make such a mod?
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#2
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![]() They would just need to set CanPlayerBeInfected to 0 in systems.gdb.
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Steven Peeler Designer/programmer Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, Din's Legacy, & Drox Operative 2 Patreon |
#3
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![]() Ok perfect. Even I can do that!
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#4
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![]() so i need to add command "CanPlayerBeInfected to 0" whenewher i want in systems.gdb in assets001.zip/database ?
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#5
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![]() I turned it into a mod for you, milithien. Just put the attached file in your Assets folder and your player can't be infected.
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#6
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![]() This should be a checkbox on the game creation screen. Am I the only one who thinks player infections detract from the game instead of adding to it? It's an irritant that breaks the pacing of the game instead of a compelling strategic choice or obstacle. Maybe the infections mechanic could be re-worked in the expansion. Just food for thought.
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