- Modding Din's
- [WIP/BETA] ** Deeper Dins ** Class and Balance Overhaul.
- What's a mod?
- How to translate?
- [Help] Modding frequency of monsters
- [Release] Din's Additionals
- [MOD REQUEST] - Disable cave-ins
- Safer cave-ins
- *AddedOnKill
- More magic items mod help
- parameter question
- Unlock Modes Mod
- Din's Curse Mod SDK
- [Release] Simple XP Gain Modification
- Some Simple Questions on Mods
- picking 3 masteries for hybrids...
- possible to add more classes?
- MagicModifiers...
- Starting Backpack Mod
- Adding the DoP bookshelf
- Permanent stat boosts?
- Player gates and teleportation items
- Summoned Creatures Heal
- item generation information...
- Naming Hybrids
- change dialogue with npcs?
- Messing with Experience in Multiplayer
- Skills no longer increase in SP cost as you put points in them
- [Release] Increased Stack Size
- Changing the fonts
- Possible to have a skill consume money upon use?
- Din's Curse German Mod
- Mod request: No abandon penalty
- [Released] CowardsDieInShame
- Brighter Dungeons Mod
- [WIP/Pre-Alpha] New Class: Summoner
- Question: removing borders from 'show items on ground' labels
- AutoAttack mod
- Ui mod?
- REL- simple mod, WOW itemcolors
- FAQ : How to mod Din's Curse!
- Random Questions
- Modding Inquiries
- No town attacks mod
- Custom font issue
- Allow Movement While Casting Mod
- Mac guy, new to DC, and having difficulties modding
- Has anybody made a fixed dungeon level?
- Item Syntax
- Windowed Mode
- Mod Request: HC Shared Stash
- No Pentagrams Mod
- Level Design
- Change color/style onfloor items
- Mod request...
- Fewer Webs Mod
- Din's Curse: Overdrive
- Camera Control
- Alternate ways to get access to in game developer mode?
- Question about mergeWith for UI: Game vs. Player
- Right Aligned based positioning?
- Request for input: Item description colouring
- Limits with Modding Dungeon Levels ?
- Hotkeys for 2nd bar of shorctus Mod
- Mod request: Auto-pause (and Mac SDK)
- [Help] Linking
- partyMember*.mnu (simple) question
- Ability to make Abstract Widget "classes" or user defined Widget Types?
- How to relocate MiniMap?
- Mod - mellowUI
- add*Command documentation?
- Console command for loading an Item?
- Adding a new menu?
- Ability to add stories?
- HealthRegen params take >= 0 values only?
- Min level for weapons not the same as equipment?
- RFC: Monk class (beta)
- Mod: Architems
- Mod: Holiday Items (for fun only)
- +Skills items?
- Is it possible to...
- Where to Put Expansion Mods?
- SkillSlot Positioning not available in the Skill menu?
- updated 3 class hybrids (Demon War)
- Where to Put Expansion Mods?
- Colorblindmod
- Volume mod
- Request! 3 Specialty Hybrid
- No need to set Legend rarity?
- Community mod thread?
- How do i edit the GDB files?
- How do I mod .snd bank files?
- Extend special tile 'life'?
- Control info level of the dev console?
- Dvorak Keyboard Layout (Mac) - Mod
- Modding dungeon layout
- Items Mod
- skeletons mod
- Passive Skills/Abilities
- Set Initial Player Stats ?
- StatusEffectIcons on Client Entities
- The Balance Thread
- NPC armor types
- Bag mod
- Happy NPCs
- Mod help required: Increased Stash
- Mod: Bag prerequisite remover
- Questions: scale Monsters, NPC and player; death animation speed
- Mod: Gas leak minimizer
- Have town layouts as dungeon levels
- [mod] Test Character Level Cheat
- [cumulative] Topic for Q&A about modding UI and other aspects of DC
- Names, Titles, etc - what commands are there
- Modding Prices/Stack Size
- Question about MNUs
- Thief and Trickster passive abilities
- StrengthTime
- Make all altars have equal time
- Mod: Paper doll mover
- Mod: Stash scaler
- Mod: Quest window no-unpause
- menu buttons
- Base crits, crushes etc
- SilentHateChange
- item dropp rate changes!help plz
- A bit about the camera
- DamageOnHitInflation
- EnhanceStatusEffect
- Class Composition
- Widescreen UI Design / Please Help
- help with adding a skill
- Overriding
- MagicAttack
- ctx
- The Extra Balance Mod
- Item Generation
- Teleport Stone
- How to save mods
- All Mods
- New race for DS?
- Leprechaun Money
- StandStillToCast
- Magic Modifier Limits
- Mod Shield and covers all classes
- Questions about modeling!
- Skills per level
- Get rid of spell graphics?
- Regen of Din's Alter
- Turn off HardCore?
- Lich form
- Rylor Bomb mod
- Splitting Gold
- [Mod] New spell: Pet Attack (v1.0)
- ItemRequirement
- Request: base mana
- French translation / Traduction française [EN/FR]
- mod in multi?
- Races for DC
- Removing a slot
- Single Skill Sheets mod
- list of console commands and quick tutorial on modding
- is it possible to dual wield items
- Armor Percentages
- Need Ideas on new classes
- Modifiers on normal items
- Changing NPC Outline Colour
- Poison resistance
- New Class Mod
- Portal Stone Hotkey
- Externalizing character options
- Modding random names for boss monsters
- Immunity?
- Negative Multipliers
- Money rewards from Quests
- Next patch requests
- ParentMonsterType
- Spawn variables
- Monster levels
- NPC communication via status effects
- Morale
- Monster commands
- Monster Factions
- Making mages move around
- ChaseTime
- Unique Monster Enhancements
- Quest generation params
- Scarabus Explosion
- Money Drops
- Item commands
- Unique Monster Spawning
- Monster attack animations
- Light and projectiles
- Making chests disappear faster
- IdentifyTime and OpenTime
- Invalid UICondition
- MOD: Smooth Sailing
- Using player attributes
- Questions about summoned pets
- Visiting vendors
- Repair Cost
- Item creation
- Making NPCs drop equipped items on death
- FoodSpecificBonus
- [Release] Faster Lifestones
- Bluddy's UI Mod
- Status effect questions
- [Release] NPC Full Equipment
- Font size
- [Release] Larger Teleport Stone
- Possible to change what Raise Dead works on?
- Ist there a mod to see further in the dungeon?
- Item Drop Mod: Only dropping Flatbows
- NPCs
- Quest stuff
- Model File formats
- Mod help - letting Warriors use cape
- Can someone make me a mod where everything I kill drops rare items and uniques
- Townsfolk & Bows
- Changing attributes and skill points gained per level
- Externalized game logic
- a couple of mod questions
- MustHavePower
- Increase Beastmaster Chance
- plate armor as a warrior
- Merging Overland Maps from DoP into Din's?
- could someone help me with a haggling skill
- The minimap position...it ANNOYS me >:(
- Increase bare handed damage
- could we get a list of colors the game knows or information as to where to look?
- How do i add skills
- Dual weilding
- Plague Bringer and their Larva
- Killing Pets
- Is there an Xp mod?
- Skills
- health mod
- Runspeed Mod
- Mod Idea: Gifted Chosen Ones with hard lives...?
- Adding a new class.
- Why no steam workshop for mods?
- Din's Curse has a cache somewhere?
- Mod update question
- Health mod
- Hunger bar mod
- Raise Boss
- [Newbie] Modding help
- Mod Variable Descriptions
- Quick questions
- New dungeon question
- Data Files for Prior Versions?