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#31
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![]() Thats friggin awesome!. So they get better and stronger the more you fight with them?
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#32
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![]() Each level up they will gain a point or two of base max damage.
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Steven Peeler Designer/programmer Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, Din's Legacy, & Drox Operative 2 Patreon |
#33
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![]() Interesting. That would be so cool if you could wield one of the original weapons that is ego and unique from start of the game to finish. It would be so awesome. I think i have one too so i cant wait.
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#35
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![]() Since weapons max damage will go up minimum will stay the same so it doesnt completely rule out regular uniques and such. But what about armor, will the armor go up every lvl of the item or level of your character. If level of the item you can use the item on a low level and make it beast when you reach a high to mid level. Im thinking too far ahead
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#36
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![]() Now all that's left to do for ego weapons are ones that smack talk :P
Really awesome idea for ego weapons to level up, by the way. |
#37
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![]() Quote:
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Steven Peeler Designer/programmer Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, Din's Legacy, & Drox Operative 2 Patreon |
#38
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![]() Right after adding a put flowers on a grave quest, I added a thieves den world modifier.
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Steven Peeler Designer/programmer Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, Din's Legacy, & Drox Operative 2 Patreon |
#39
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![]() Thieves den, what is there like a group of AE's (artemis entreri's) that run around and steal stuff from the shops and kill people if they get in their way?
It would be cool if there was a king of thieves or something like that who is a unique. Be a fun thing to an already fun game. |
#40
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![]() NPCs can now get into fights with one another in Din's Curse: Demon War.
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Steven Peeler Designer/programmer Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, Din's Legacy, & Drox Operative 2 Patreon |
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