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Old 02-27-2014, 11:30 PM
ebarstad ebarstad is offline
Join Date: Nov 2010
Posts: 66
Default Raiders won't launch

I'm playing with patch 1.035 and my ship is level 35. I've installed a fighter bay (Superior Raider Bay I). It requires 208 energy and I have 227. However, any time I try to launch a raider, nothing happens. I can launch fighters, interceptors, and bombers, but not raiders. Am I doing something wrong?
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Old 03-07-2014, 04:30 AM
LordBlackangel LordBlackangel is offline
Join Date: Aug 2010
Posts: 14

Just wanted to chime in that I too am having this issue.

I'm playing as the Fringe. I'm level 36.

Superior Raider Bay II
Ship Level: 40
Ship Max Count: 4
Energy Required: 221

I have more than enough energy. When I right-click or press the number key to launch nothing happens - same situation as ebarstad. One quick added note - this happened during a multiplayer game, so I gave the bay to a friend who had a lower level ship than mine - it worked fine for him.

Any ideas, Shadow?
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Old 03-07-2014, 08:46 AM
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Bak Bak is offline
Join Date: Dec 2008
Posts: 259

I don't know if this is related...

My current Scavenger ship has a Raider Bay (lvl 37) and an Interceptor Bay (lvl 35), so my ship has a swarm of 7 ships (4 raiders, 3 interceptors). I recently found a Bomber Bay (lvl 36), which I swapped for the interceptors. I could only launch 5 ships in total (4 raiders, 1 bomber).

I could launch a normal number of bombers, but the raiders (higher level) would replace them if I tried to go higher than 5 total. Needless to say, I put the interceptors back in.
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Old 08-04-2014, 03:39 PM
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Shadow Shadow is offline
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Join Date: Jun 2007
Location: Dallas, TX
Posts: 9,830

I believe this problem is fixed in version 1.042.
Steven Peeler
Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, Din's Legacy, & Drox Operative 2
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