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  #1  
Old 10-16-2008, 01:39 PM
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Shadow Shadow is offline
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Default Changes from your comments

I'm already losing track of which threads made which comments, but I want to give you guys feedback of changes we are making from your comments. So I'm going to post them here. These are just the changes we have made so far from your comments. There are still more coming. I'm also bound to forget a change or two that we made, but don't get added to the list.

I'm not sure I have thanked all of you yet, so thank you! Kivi will be a better game thanks to all of you.

fixed FilePicker when using zip files
fixed texture list not finding ctx files
fixed random class not working in limited builds
removed skills screen from options
changed Show XP numbers to Show score numbers
can now use 1, 2, and 3 for powerups
changed No room in inventory! warning to Can only hold 3 powerups!
added a hint to secret in tutorial
added a hint to use your normal attack if you run out of mana
added active skill icon to screen
made invalid action buzz a little quieter
fixed fleet of foot typo
can now spin models around with arrow keys on pick char & bestiary screens

fixed number of secrets in Sand Dragon
made drop down menu automatically shut if you click out of menu
moved sound move from listener stuff to user var, defaults to off
clicking on item/object text boxes is more accurate now
now will only buzz at your once if run out of mana and holding down button

shorten above head health bar a little to prevent overlap
turned off high performance timer since it causes problems on dual core AMD machines
added Flame Strike powerup - very rare, 3 times damage, flaming weapon
made movement smoother when clicking on or on other side of walls
game automatically recognizes when multiple languages are supported (looks for layout.loc files)
can now dynamically change language in game

made extra life spawn less
champion monsters now drop way more loot
monsters will now chase forever
made special versions of monsters for secrets areas so they don't get counted toward level bonus

added save on exit
made normal, hard, and hardcore all harder
improved support for ctrl keeping you still
added hints to most secrets in the game
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Last edited by Shadow : 10-30-2008 at 10:15 AM.
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  #2  
Old 10-17-2008, 06:46 PM
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Added second group of changes.
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Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, Din's Legacy, Drox Operative 2, & Din's Champion
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  #3  
Old 10-20-2008, 06:30 PM
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Added third group of changes.
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Steven Peeler
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  #4  
Old 10-21-2008, 01:42 PM
DaveyJJ DaveyJJ is offline
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Nice updates.
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Old 10-22-2008, 01:17 PM
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Added 4th group of changes.
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  #6  
Old 10-22-2008, 01:29 PM
scragar scragar is offline
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Just a quick question since you haven't explained it yet, are these changes being applied to the beta or will I have to wait for the demo to try them, I ask only because the link to the demo doesn't appear to be any different to what it was when it was first released and I would be intrested to see how these updates change gameplay.
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