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#61
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![]() I'll try and keep this short; Some are repeated from others as a thought they were good ideas.
1) Better loot sorting (icons and color coding) 2) Adjustable speed. 3 speeds forward, one (slow) speed in reverse. Top speed should consume energy. (and be over 200) 3) Less hidden stats / better stats descriptions. (Did any of you understand thrust without reading up on it on forums?) 4) Are those mobs space ships or space creatures? They look like ships, but are called creature names. Bad for immersion! 5) Cheap components should break. Would be interesting to choose between a powerful cheap missile that might break during normal operation, or less powerful exceptional that always work. (if you get an exceptional powerful one that is a no-brainer ![]() 6) Anti mine weapons. Please. 7) Linked weapons - atleast if you equip more than one of the same type. 8) Increase hitpoints of planets. Significantly. They are way to easy to kill. 9) Different sectors - different race goals. Races's always (eventually) end up in wars against everyone - what if different races have different goals (i.e dryad would usually try to ally with everyone). To make things interesting goals would be slightly randomized, so you could run into a war-mongering dryad faction. 10) Slight effect on race relations depending on previous actions. If you always end up in wars with brutes that should have consequences. (but with a diminishing effect, so leave them alone for a sector or two and it's back to normal) (ok, that wasn't so short afterall....) ![]() Sorry if its TL;DR |
#63
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![]() Awesome getting a reply from the developer in a few minutes.
![]() Any chance you would consider removing the engine flair from them? |
#64
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![]() They might be a creature, but they still move in a similar manner.
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Steven Peeler Designer/programmer Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, Din's Legacy, & Drox Operative 2 Patreon |
#65
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![]() Quote:
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#66
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![]() Quote:
![]() As for Number 4, as best as I understand from reading Shipyard Info i've gathered as I play, is that many, if not all of the Monsters were created by the Dryad, who respect life, yet have no qualms about screwing around with it at the same time... ![]() ![]() Quote:
New Idea: Those Bounty Hunters sure know how to be a threat to Drox Operatives... & they musta come from somewhere... I wonder... maybe the Drox were defeated in the great war between them & the Drox Operatives... but they might not quite have been destroyed...? They could be hiding in the deepest darkest shadows of Space plotting Revenge against the Drox Operatives... maybe the Bounty Hunters are/were secretly formed & funded by the Remnants of the Drox...? The hell with the fact that it's the Drox that fired the first shot & made the first offensive, not unlike Drakk being uncool to Drakk Clones, or Cortex being uncool to Telepaths, etc... ![]() Last edited by Tyrax Lightning : 02-26-2013 at 04:07 PM. Reason: Added to Post. |
#67
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![]() Quote:
The loot system is good, but I feel this could improve it. I'd also like to see the crew points, or command needed for ship upgrades to be either increased in the case of crew points, or maybe make it so every 5 command=new ship, you'll still need to upgrade your Thrust unless you wanna be slow as a snail. At my mains level it'd take 3 levels ups worth of crew points to get the next ship, I do feel that command is a fairly big waste of points though, it needs to do something other than just unlock new ships, maybe have command lower stat req's(Just the strcture/helm etc, leave the power cost alone) on all other gear by 0.3% per point and have it cap at maybe a 40% reduction? Since your getting better at knowing the hardware your using you figure out ways to cut corners or jury rig the hardware when installing that doesn't effect its output. |
#68
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#69
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![]() Agreed. The current plus system is pretty damn useless. It goes for things with more attributes over items with a higher base value.
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#70
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![]() You can do this now. There is a relatively new option that allows you to turn off the price comparison and then it will only compare base stats.
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Steven Peeler Designer/programmer Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, Din's Legacy, & Drox Operative 2 Patreon |
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