#1
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Minimap is being doubled instead of replaced on merge
I'm trying to make the minimap bigger by editing the game.mnu using the mergeWith command. What am I doing wrong here? Do I need to include the entire game.mnu in the mod instead of merging?
This is the code I have in ../UI/_LargerMinimap.mnu. The three lines that were changed have the original values commented out for reference. Code:
mergeWith Game // Minimap Widget { position 595.0 115.0 // 592.0 4.0 offset -50.0 0.0 size 100.0 10.0 font SmallDefault textSource AreaName textAlignment center draworder 3 showCondition MiniMapOn blocksMouse 0 PartiallyIgnoreWidescreenCenter 1 highlightTextSource AreaName Text "\n\n$$AvailableQuestsIn$$ " AreaNameNoKey Text ":\n" AvailableQuestsOnLevel } Widget { position 599.0 71.0 offset -62.5 -71.5 // -50.0 -50.0 size 115.0 115.0 // 87.0 87.0 texture Textures/UI/minimap/minimap_border.tga draworder -2 showCondition MiniMapOn blocksMouse 0 color "1 .9 .8" PartiallyIgnoreWidescreenCenter 1 } |
#2
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mergeWith basically just adds widgets to the menu in question, so in this case you would want to replace the entire menu.
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Steven Peeler Designer/programmer Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, Din's Legacy, Drox Operative 2, & Din's Champion Wishlist Din's Champion |
#3
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Okay. Thanks, Shadow.
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