How can we imrpove beams so they are worth using?
Am I the only one who feels that beams are by and far the worse weapon in drox? The main reason for this is the beams low min and max damage, you may not notice it at low lv but once you get like +100% damage from tactical stats you start to see it. When your beams are lucky to hit for 100 on the high end tops, but your ballistic gun hits for like 350-400 on the high end, there is a pretty large diffrence there.
I think the problem is their low min damage, and their energy use, and also the range penalty, Maybe make beams have high min damage, Like insted of a beam being say 17-50 like they are now, make it 40-50, so that It has a higher constant hit, and also remove the range penalty, when you consider to hit another ship with a beam you are in range of its beams as well.
What do you think could be done to make them actually viable/worth using? Compared to the other weapons. As they currently are from my testing comparing kills with beams, ballistics and missles, beams are always last
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