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  #1  
Old 04-12-2013, 03:12 AM
lancefighter lancefighter is offline
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Default Alpha strike

Is there currently a way to simulate alpha strike?

As it stands, its a tad.. difficult to play with more than one or two weapons, particularly if you are trying to use wasd as navigation. An alpha strike button could be implemented to enable me to press '1' (or put it on my right click thing) to fire all actives I have equipped at my target.
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Old 04-12-2013, 10:38 AM
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There is not currently a way to fire all of your weapons at once with only one key.
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  #3  
Old 04-12-2013, 06:52 PM
lancefighter lancefighter is offline
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is there a consideration to add one?
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Old 04-13-2013, 11:43 AM
anifreak anifreak is offline
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I'm definitely up for this idea.
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Old 04-14-2013, 11:44 AM
Moonshine Fox Moonshine Fox is offline
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Yep, me too. That would be very useful if you're playing a stealth-based ship (which I do). Being able to hit with all weapons instantly, with one key, would be quite handy.
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  #6  
Old 04-14-2013, 05:33 PM
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Tuidjy Tuidjy is offline
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As an additional feature, 'Alpha strike' would be quite welcome.

But what would be even more useful is to be able to assign more than one weapon to the right mouse button. We already have all the interface that is needed - we can place more than one item in the right mouse column to the right, to be selected with the wheel. All we need is an option saying "Fire all right mouse weapons together".

Why is this more useful than alpha strike, at least is some cases? Because in at least one build, tractor/repulsor + multiple kinetic weapons, you want to immobilize the target, THEN send the projectiles.
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  #7  
Old 04-14-2013, 05:49 PM
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Tyrax Lightning Tyrax Lightning is offline
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Quote:
Originally Posted by Tuidjy View Post
As an additional feature, 'Alpha strike' would be quite welcome.

But what would be even more useful is to be able to assign more than one weapon to the right mouse button. We already have all the interface that is needed - we can place more than one item in the right mouse column to the right, to be selected with the wheel. All we need is an option saying "Fire all right mouse weapons together".

Why is this more useful than alpha strike, at least is some cases? Because in at least one build, tractor/repulsor + multiple kinetic weapons, you want to immobilize the target, THEN send the projectiles.
The Tractor & Repulsor Beams actually have a use!?
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Old 04-14-2013, 10:50 PM
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At least three uses, for the repulsor beam:

1. To immobilize even the fastest dodger, so that missiles and projectiles reliably hit.

2. To allow you to fight from far away an enemy whose beam weapons you cannot handle at close range.

3. To escape from an enemy that you cannot handle, period.
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  #9  
Old 04-15-2013, 01:55 AM
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Tyrax Lightning Tyrax Lightning is offline
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Hmm... I oughta screw around with Repulsor Beams sometime then... maybe they could help me vs those damn Bounty Hunters...
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  #10  
Old 04-15-2013, 06:32 AM
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Quote:
Originally Posted by anifreak View Post
I'm definitely up for this idea.
I think about it from time to time. The question is mostly how do I do it interface wise?
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