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#1
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![]() Final results:
1) Spikeosx 60 2) Stardusts 56 3) Nim 30 4) ecliptic 23 5) Caal 21 6) SharpCarlos 19 7) Viliki 17 8) Delilah Rehm 13 9) DeathKnight1728 12 10) Shadow 7 Others: Heinosity 21 (no save) Hyfrydle 8 (no save) Ok, let's start our first mini tournament. Today we are playing Gilbert a Trickster / Ice Mage who is currently trying to save the town Chullu. Din has left Gilbert a mortal. When he dies he really dies, so be careful. The goal of this tournament is to see how high of a level everyone can get this character to and of course to have fun! It will last about a week. I will post the results next Monday (May 24th), hopefully in the morning some time. I will accept any entries that are posted on this thread when I start tabulating the results. If I were you I wouldn't temp fate too much and I would post your results on Sunday or before. I live in central US for time zone purposes. Instructions ------------ 1) Download the attached zip file 2) Unzip the file into the DC chars directory which is here: Vista/Win7 - C:\Users\YOUR USER NAME\AppData\Local\DinsCurse\User\chars XP - C:\Documents and Settings\YOUR USER NAME\Local Settings\Application Data\DinsCurse\User\chars Mac - /Users/YOUR USER NAME/Library/Application Support/DinsCurse/User/chars 3) Start the game, choose Play, Choose Gilbert, and then choose Load Existing World 4) Play the game, but be careful you are playing a hardcore character 5) When you die or it's getting close to the end of the time limit, export your character using the vbulletin export (it gets exported to the user directory, the parent directory of the one in step 2) 6) Zip up your character files for this character (we really only need the chr and wld files). These are in the directory in step 2 7) Post the export in this thread and attached your zipped character files also 8) If you still have time try again Rules ------ 1) Please no cheating 2) No mods are allowed except the unlockedModes mode 3) You should be playing at least version 1.001 4) You can play multiple times (only your highest entry will count though) 5) At least for this tournament you can start as many towns as you want Hopefully all of this makes sense and that I covered everything. More importantly, have fun!
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Steven Peeler Designer/programmer Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, Din's Legacy, Drox Operative 2, & Din's Champion Wishlist Din's Champion Last edited by Shadow : 05-24-2010 at 10:08 AM. |
#2
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![]() Trickster / Icemage eh? That should be interesting
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- Jorlen |
#3
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![]() Horror, Darkness, Mushrooms, Rainy and Demons.
Thanks for picking such a nice, bright and cheerful bunch of world modifiers for us too. ![]() This is a wierd hybrid. I'm going to hazzard a guess and predict that most people will heavily specialize in one facet or the other. My main character is a rogue, so I'm tempted to put all my points into Ice Mage. |
#4
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![]() I've cleared two towns, and got my character up to level 10. I'm one of those players who likes to not juggle a bunch of active skills, so I'm using the Ice Mages' Ice Storm as my go-to attack (area effect, damage over time, slows enemies, what's not to like?) and putting points into into some of the Trickster's passive defensive skills. Fun build, so far!
Second town was a bear, though: It was one of those devastated towns full of destroyed buildings and NO vendors, but it was NOT a "do one quest and finish the world" town. Had to fight my way down 7 levels and do a bunch of quests to finish it off. Yikes. Towards the end a wandering vendor gave me the chance to restock my potions and food, or I never would have made it. |
#5
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![]() I was just starting my 2nd town when I went down and got 1-shotted by a big purple boss heh. Looks like I'll have to revise my strategy! R.I.P. Gilbert#1
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- Jorlen |
#6
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![]() Here's my guy so far... Very happy about finding Fang.
Gilbert Level 8 Trickster / Ice Mage (Hardcore) StatsHealth: 126 / 126 Mana: 75 / 75 Attack: 71 Defense: 160 Armor: 44 Damage: 5 - 14 Dps: 13.6 Reputation Level: 2 Money: 76SP 46CP Attributes Strength: 20 Dexterity: 18 Vitality: 27 Intelligence: 19 Spirit: 9 Points Left: 0 Resistances Fire Resistance: 18 Cold Resistance: 11 Poison Resistance: 5 Lightning Resistance: 1 Magic Resistance: 6 Skills Dodge lvl 2 Evasion lvl 1 Arctic Shard lvl 3 Points Left: 0 Equipment Cloth Mantle of Currency Rarity: Common Basic Type: Cloth Durability 11 / 11 3 armor +36% Find Extra Money +3% armor Requires armor skill: Cloth Sell value: 22CP Retail value: 92CP Worn Cloth Shawl Rarity: Normal Basic Type: Cape Durability 16 / 16 5 armor Requires skill: Cape Sell value: 12CP Retail value: 49CP Worn Buckskin Vest Rarity: Normal Basic Type: Leather Durability 18 / 18 20 armor Requires level 6 Requires armor skill: Leather Sell value: 81CP Retail value: 3SP 43CP Ragged Cloth Cuffs Rarity: Normal Basic Type: Cloth Durability 20 / 20 3 armor Requires level 5 Requires armor skill: Cloth Sell value: 6CP Retail value: 26CP Cloth Gloves Rarity: Very Rare Basic Type: Cloth Durability 9 / 9 3 armor +2 Strength +1 Vitality +1 Mana Regen +5 Cold Resistance +10% armor Requires armor skill: Cloth Sell value: 73CP Retail value: 3SP 9CP Accurate Cloth Sash of Petrify Rarity: Uncommon Basic Type: Cloth Durability 13 / 13 1 armor +8 Attack +5% armor 2.8% chance to cast level 1 Petrify when hit Requires armor skill: Cloth Sell value: 30CP Retail value: 1SP 24CP Cloth Leggings Rarity: Rare Basic Type: Cloth Durability 10 / 10 4 armor +2 Strength +1 Dexterity +1 Vitality +1 Intelligence +1 Spirit +4 Fire Resistance +8% armor Requires armor skill: Cloth Sell value: 1SP 6CP Retail value: 4SP 58CP Soft Leather Boots Rarity: Rare Basic Type: Leather Durability 14 / 14 2 armor +1 Vitality +4 Poison Resistance +5 Magic Resistance +8% armor Requires armor skill: Leather Sell value: 35CP Retail value: 1SP 45CP Ciglio's Gold Ring Ring Rarity: Set 3 armor +1 Vitality +3 Armor +1 Mana Regen +8 Fire Resistance Ciglio's Set: Ciglio's Braided Belt, Ciglio's Robe, Ciglio's Gold Ring, Ciglio's Silver Ring, Ciglio's Charm With 2 items: +4 Intelligence With all 5 items: +8 Intelligence Requires level 6 Sell value: 1SP 49CP Retail value: 6SP 72CP Fang Knife Rarity: Elite Basic Type: Dagger Durability 16 / 16 4 to 9 Damage Speed 0.70 9.3 damage per second +2 Min Damage +2 Max Damage +5 Fire Resistance +5 Cold Resistance +15% damage +10% maximum damage +0 to 2 Poison Damage Requires 12 Dexterity Requires weapon skill: Dagger Sell value: 1SP 74CP Retail value: 8SP 3CP Fun stats Kills: 591 Deaths: 0 Kills Per Death: 591 Gold Found: 18SP 81CP Time Played: 2h 45s Max Damage Dealt: 68 Max Damage Taken: 24 Max Damage Dealt At Once: 68 Max Health Healed: 112 Best Trap Disarmed: lvl 0 Strongest Monster Defeated: Scavenger (Lvl 4) Toughest Battle Won: Deadshot (Lvl 2) at Lvl 1 Strongest Monster Killed By: None Weakest Monster Killed By: None Quests Solved: 45 Equipment Worth: 30SP 21CP Inventory Worth: 1GP 9SP 59CP Secrets Found: 0 Towns Saved: 1 Towns Abandoned: 0 Towns Lost: 0 Din's Curse / Soldak Entertainment
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Delilah |
#7
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![]() Oh, i thaught there was only 1 play around, til the toon dies and thats it. Brings the sport out of me for it. Oh well.
Wish ya others good luck though. ![]() |
#8
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![]() Quote:
Also, its fun trying to tweaking your build after failures to try and get the perfect mix between survivability and lethality. Maybe...maybe it would be neat for the next tournament to not allow any abandoned or failed towns. So, if your character dies, or you fail a town (or abandon), you have to start over again. Anyone can create a character that never dies, but can they create one that always wins also? |
#9
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![]() I think this sort of thing would be awesome if it was all handled in-game. Like, have a weekly ladder in-game, and server-hosted hardcore characters.
Of course this sort of thing requires quite a bit of coding, but I think it would give DC more longevity. That said, even doing it manually, I'm having fun with this tournament. I'm able to learn from my death and do it all over again with the same character to try and learn from my mistakes and get stronger.
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- Jorlen |
#10
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![]() Thats what its about. If you cheat, your prally not going to have a fun time playing the tournament. It's cool being able to restart, but like jorlen said, it would be cool if the next one was different. Maybe like 2 mini tournaments. One is Monday through Thursday, the other is Thursday through Sunday. 1st death counts you out, but still allows you to participate in the next.
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