![]() |
![]() |
![]() |
![]() |
![]() |
#1
|
||||
|
||||
![]() when you see two houses at war with each other, but not raiding. you can get a lot of sympathy from BOTH when you suggest a mutual raid. reward in diplomacy can be as high as 40% this way you can reach allies much faster than through trading.
|
#2
|
||||
|
||||
![]() There are many interesting things that lie in wait when you think about it. I mostly all the time, when two houses are fighting and or raiding. I raid the aggressor until i cause a little bit of damage. Then when the underdog recuperates, we simultaneously destroy the aggressor. It works most of the time.
|
#3
|
||||
|
||||
![]() me too, i enjoy the ups and downs of diplomacy, forging alliances and screwing them up again. I really wish there were more options, esp. when dealing with the other houses.
would be cool if you could demand things like: - go on a quest for me ("kill xx monsters in yy") - finde me xx items and also, if other houses would ask for loans because they are at war with another house. just imagine the in-game complications if raids and wars actually cost money. a whole bribe system for example, pay spies, pay ransom.
__________________
the wandering recruit died... |
![]() |
Thread Tools | |
Display Modes | |
|
|